Tactical tabletop RPG · Edition One
A d20 tactical TTRPG of gunfights, morale, and arcane machinery. Wounds land on a twelve-part body behind layered armor; suppression, cover, and flanking decide firefights; a morale line breaks squads before their bodies do; constructs and vehicles share the board; and a gem-based economy prices the war down to the last Obsidian. Four volumes are in manuscript — the Players Handbook, the Navigator's Guide, the Economic Inventory, and Allies & Enemies. Behind the screen sits the Navigator.
Store links · Coming soon
Work-in-progress previews
Knights & Navigators is a tactical tabletop RPG built on one conviction: a firefight should play like a firefight. Position, cover, and fire discipline decide engagements. Every shot resolves somewhere real — wounds land on a specific part of a twelve-part body, armor comes in layers that strip away piece by piece, and a hit that stops one fighter cripples another, depending on what it struck and what stood in the way.
Bodies aren't the only thing that breaks. Every combatant carries a morale line, and the fight works it constantly — suppression pins squads, losses stack, and a unit pushed past its breaking point panics, routs, or locks up entirely. Reading when to press and when to hold is as much the game as the shooting.
Beyond the gunfight sits a wider war. Constructs are built, armed, and commanded on the board beside you. Vehicles carry their own anatomy — engines, mounts, and crew that fail piece by piece rather than all at once. An eight-gem economy, the Kaana, prices everything from a single round to a fielded machine; reinforcements can be bought when a fight tips wrong; and factions remember what you do for them, and to them.
The game runs in two modes — Standard, and Hardcore for tables that want thinner margins and permanent consequences. Behind the screen sits the Navigator, running it all from a four-volume line: the Players Handbook, the Navigator's Guide, the Economic Inventory, and Allies & Enemies, all in manuscript now.
The character sheets and GM screen above are live previews of the real thing. Store links arrive when the books do.